This is the beginning of the development of my 3D Visualisor Project. This was my Emergent Game Technology Project during my final year of study at University of Staffordshire London. The point of this project is to create a dynamic system for organising panels which have HLSL (High Level Shader Language) applied to them. At the moment of writing this post, audio is processed using Amplitude not frequency. This is something I wish to change as this project progresses.
This blog will be documenting my progress as I plan to further develop this project with new effects, new systems and new songs. I also plan to one day release this as it's own project that people can purchase and use.
The next few posts will be going over the inner workings of the project, and how I want to improve it. Further post will go over my trials and tribulation while developing this project
Here is a link to not only a technical showcase of the project, but also just a video of the project working.
Tech Showcase - https://youtu.be/8x-djUat3L8?si=I2K6T0n1Yx113FqF
Demo - https://youtu.be/sBfBb0Vd838
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